Skip to content
Diamond Monitor

Tetris Wouldn't Succeed at The Game Awards — A New Category May Address This Issue

As any prominent prize-giving event approaches, one notices a demand for the addition of new categories to honor underappreciated efforts and satisfy the hearts of followers with niche passions.

A fellow writer made the case for a horror game category. That would be fantastic. The same goes for board games, representing a dedicated supporter's campaign. However, I must insist when I prioritize just as with other dedicated enthusiasts, I have a cast-iron argument supporting my request is the most urgent above others. Here's the proposal: There should be an award type for logic-based games.

The Genre Classification Challenge

Classifying creative works is not a science; it’s very subjective, and inevitably start arguments concluding with vague boundaries. There’s a reason movie academies steer clear of genre categories. However, it represents an unavoidable compromise within the realm of interactive entertainment, that demonstrate such variety they hardly constitute a single creative category.

For the full spectrum of interactive entertainment excellence to be recognized, and to ensure all game types to have a chance for representation, specific award classifications remain vital.

Current Gaming Award Categories

Prominent interactive entertainment events offer these classifications covering Action-oriented games, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications actually cover numerous genres, allowing placement for numerous titles.

This doesn't apply to brain-teasing titles. No appropriate category exists to accommodate them. Think about these recent excellent titles, each quite distinct: structural challenges from a specific release, intense tile-matching of another game, thought-provoking social scenarios from additional release. Where could they possibly go within current classifications? Unfortunately, nowhere.

Recognition Challenges

There are dozens of brilliant puzzle games published annually that have no home during gaming ceremonies, unless they happen to qualify award groups including Handheld titles, VR/AR Game, or the intensely contested small studio competitions.

  • An iconic brain-teaser wasn’t nominated in any category in 2014
  • Another imaginative release missed out that year
  • Popular arranging title got ignored that year
  • Only a few brain-teasers scraped into niche award types

Significance of Puzzle Games

These are often small games, but the art of the puzzle game carries substantial weight. Iconic mobile puzzle games rank among the most-played games globally and have been for many years.

The iconic tile-matching title challenges famous sandbox experiences claiming status as highest-selling title ever; it’s also in the running for best game of all time. Puzzle games are foundational for gaming as medium, and engaging with diverse game types.

The Solution and Justification

Logic titles wouldn't face that issue. One could readily select five nominees with fascinating, diverse, deserving games each ceremony simply — perhaps, with difficulty, since numerous excellent many worthy titles.

Restating the point, these represent titles lacking appropriate categories during prominent ceremonies. Logic title developers are working at the hard edge interactive creation, producing among essential manifestations within interactive entertainment. Similar to cinema stunt performers, they warrant appreciation. Don't make them wait 35 years.

About the author

Tracy Phillips

Elena is a certified gemologist with over 15 years of experience in diamond trading and investment analysis, specializing in market forecasting.

Diamond Monitor

Type to search articles.